Friday, April 13, 2018

Bonnie's Rough End

Another few weeks pass and some more practice pieces are attempted. I'm starting to teach myself to be more strict with my own impressions rather than commit to loose drawings that take too much inspiration from other artists. I never really put much thought into the method of my own work, which tends to slow the creation process and muddle the overall imagery. So with this next piece, the goal was to put down more focus into what I like to see instead of falling back on old stylistic choices.


Story wise, it's important for me to convey a sense of threat whenever I draw tentacles or monsters that take advantage of a damsel. I took inspiration from one of my all time favorite anime 'Wicked City'. Always felt that tentacles having a hidden mouth would be a neat way to add that element of horror.

I did think about making additional parts to this little CG set, where a silhouette would show the tentacles chomping down on Bonnie. I'm not big on guro, so cutting the gore and just going with black/reds to give an idea would have been enough. Although scrapped and will attempt with another piece later on, when I'm feeling more confident.

I like having darker tones to pop the design, so that was something I pushed for a little more this time around, with thicker line weight in shadowy spots as well as larger dark areas. Incidentally I think this helped create a better tonal spectrum, which is something I've needed to improve.

A secondary light source, coming from the side rather than the default shadowed area, was a fun little experiment. I think it helped pop the intensity of the action as well as give some more atmosphere. Granted, regardless of the source, having that extra light will pop the image anyways. I suppose the angle from the top/side, coming down, felt more intrusive.

Wednesday, March 14, 2018

Rat Queen on a Rainy Day

This piece had a lot of prior knowledge meshed together, which in turn became a little experiment. Several methods and techniques that I've come to adhere to are typically not good with each other. Mixing cel-shades with painterly shades, for example. Also, having painterly shades with thick inks/outlines. It just breaks the flow, in lots of respects. With this commission, the trick was to find a balance, yet it still kind of came out a little muddled.

During the creation process I was noticing that a big issue I have is with structures not being 'tight' enough. So my shades tend to be more subtle than I'd like, which can change when I commit to shapes that are more complex. I could've shaded in the details, like giving her stomach more variation etc. I decided not to because from this day forward I'd like to commit to outlining surface values during the sketch phase. Doing this I can control a lot of how shapes become more 'tight' and ultimately compact more details into smaller spaces.

So expect some more stylistic changes with further projects.


This was a commission by noonehereever

Sunday, July 23, 2017

Shego & Bonnie Misadventures

For this quick-y series I wanted to practice the way I draw body structures and proportions. I think this actually hits a nice balance for personal preference. Hopefully you guys enjoy it as well?




Friday, June 23, 2017

Raven, News & Info

As some of you should know, my art is a slow process. I don't have the luxury of time like other artists. If I did, then I'd be drawing every damn day and I'd likely be making far more improvements with ease.

Regardless, the effort is still there. I love creating content for you guys and appreciate your time to delve into what I have to offer. Hopefully you guys are enjoying yourselves.

So I've started this Raven sketch, although it deviated from the traditional tentacle rape scene and went more the consensual route:


I'm still struggling with what kind of style I want to settle on. I've been all over the place, from soft paints, to cel-shades, thick/thin inks and tons of various facial structures. I need to find that balance between realistic and cartoony. I'm likely going to take some time to nitpick every element of the face and see what I like and don't like, and how to bring that understanding to my art. I've said this before, but it's super difficult because I'm a lenient guy when it comes to personal interests in women. I can appreciate and enjoy so much variation with facial design, that concluding with a default is proving to be an enormous challenge.

In addition to that, there's also the consideration of how much I'll be able to alter the default, while still keeping the essence of the default - basically meaning I need a solid style already. /facepalm

Onward, to more random sketches!




Tuesday, May 30, 2017

The Queen Bee's Nightmare

*To vote on the next victim of the tentacle nightmare, leave a comment on this post.

Options to choose from:

- Shego (Kim Possible)
- Jasmine (Aladdin)
- Raven (Teen Titans)
- Sam Manson (Danny Phantom)

I'll pull the poll in a few days. If I don't get any votes or a tie, then I'll choose.

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My apologies for the long absence, however, work is simply draining my time. I'm experimenting, some more, with my style. The goal is to try and produce the highest quality work I can, while spending the least amount of time possible. So my next project is taking influence from the many great cartoon artists who utilize exaggerated 'toony' styles, while still exerting potent erotica elements.

The sketch was super quick, with very little adjustments. Again, focusing on not getting stuck with rendition after rendition.





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Another long day's work had scrabbled by, leaving the little miss Rockwaller in her warm bed sheets. Nuzzling her head with the fluffy pillows, she started to doze off. So bent on outplaying Kim in cheer squad, even her dreams were starting to reflect the perfect scenario of a victorious splendor. A vision that coursed so potently, it served as the highlight of her day.

Suddenly a small speck had splattered on the window of Bonnie's bedroom. Although far too small for any sound to ruin the cheerleader's slumber. It only took seconds before this flee-like creature had crawled underneath the seal, breaching the princess' delicate castle. Bouncing inches closer, it stopped after landing on Bonnie's chin. The sleeping cheerleader was too far gone to feel the tickle beneath her nose.

Within Bonnie's lustrous fantasy, there she stood. Strong, adamant and a queen, her legs posed with a firm arrow shape as the other girls held her high in the sky. She raised an arm and took a deep breath. This was the final gesture, to take the mantle away from the Possible.

Bonnie jumped, swirling and twirling her long practiced routine. As she began her descent, something seemed off. The cheer squad started to disappear. Fading to black, then red, her wonderland had vanquished. Continuing to fall, a ground appeared below. Red dirt with holes scattered around, Bonnie had never seen such a sight. Aimed for one of the dark spots, a horde of monsters popped out before she reached the bottom. The tentacles were quick to rip her from the air...





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WIPs of my next project, which is more of my traditional efforts - taking lots more time to adjust etc. You can clearly see a difference. One has the cartoonish feel, while the other is more of a 'realistic' sense.






Monday, August 8, 2016

Xera's Illusionary Form

Another commission, this time some good ol' Guild Wars 2. Seeing if I can really pronounce her rib cage area and try a slight side angle. I tend to fail with side shots + rib cage combos. Figure I'll get some practice in with this comm.





Thursday, August 4, 2016

Backlog of Ideas

I've had a ton of ideas on the back burner for years now. It's about time I hit one of those up:


Lots of practice and experimenting with this one. Trying to up my painting skills and work on better proportioning with facial anatomy.

Although I've already spent too much time. Need to finish it before I end up in some wack artist's block or something...



Enjoy!


Wednesday, April 27, 2016

Been Awhile

Busy holding down two jobs and trying to manage rent. So my apologies ahead of time for the continued lack of updates. Need to organize a little and decide how I want to share my works. Think this blog will be just articles and stuff, then the two galleries via HF and Pixiv. Not sure how I feel about tumblr, might keep that for random stuff rather than treat it as a gallery.

Anyways, just thinking...

and because I don't want to leave you guys dry, here's a little WIP:


Friday, December 25, 2015

Bonnie Stuck on Swamp Planet

Here's the start of something I may turn into a little CG-set. It's a homage to Tennente's works. The concept and comedic elements etc. are all catering to things that you might find with ten's art.